You cannot farm low level regimes mobs must grant XP to count towards the regime. There’s no wait on restarting the regime. We currently support the Voidwatch Operations and storyline, though it’s tweaked a bit and targeted at level 99 players. RoZ, CoP, ToAU, and WoTG are mostly functional. The delay in seconds between healing ticks while resting (and the minimum the game allows)Ĭurrently, all expansions are enabled though this will be tweaked as content is tuned. Start out with a 0/99 cap for merit points Remove the level 30/40/50 restriction to mission battlefields Jobs with several abilities (most melees) benefit from a more interactive playstyleĪll mobs drop 250 gil * their level, even if they normally drop none Recast timers are now half of normal for job abilities. Main jobs gain the full MP benefit of their sub job Players have 2.5x the MP to make more job combos available Players have 3x the HP to make more job combos available Players gain 2.8x the TP on hit and being hit Players now have 2.45x the stats of normal you are a hero after all! NMs and HNMs have 3.55x more stats (STR/VIT/etc) Mobs and NMs acquire TP faster than retail This helps counter the increased weaponskills, but without giving mobs overwhelming amounts of HP. NMs and HNMs have 5.0x more stats (STR/VIT/etc). Skill ups earned while crafting are a bit bigger Reduces the delay to re-engage mobs, allowing you to change target after combat fasterĪ bit faster than retail… base is 50, so 70.Ī bit faster than retail, but not as fast as players… unless they gravity you! Pull up your map all jobs can now widescan and hunt for NMs Level sync with your friends from levels 10 to 99 Servers are in US Central Time so all “midnight” times are accordingly.įame generates at 15x retail no more thousands of necklaces for Norg fame. Increase exp rate from monster kills by 5x We’ll work to keep this list updated as things are tweaked as user population increases.
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